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Block Kitz

About

One developer. Lots of love.

Block Kitz is made by Kimberly — a solo indie developer who wanted a block puzzle good enough for her own family.

Block Kitz app icon

Developer

Kimberly

Solo indie — design, code, audio, everything.

I'm Kimberly — the designer, developer, and tester of Block Kitz. I started this project because I wanted a cozy block-puzzle game I'd be happy to hand my own kid, and I couldn't find one. Everything I tried was drowning in forced ads, flashy monetization, or data-hungry tracking.

So I built my own. Every pixel, every puzzle layout, every sound effect was hand-picked or hand-tuned. The goal was never "make the most money" — it was "make something kids and parents can trust."

That's why Block Kitz runs with non-personalized ads only, zero forced ads, and no in-app purchases in the launch build — the only data touched is the advertising ID, used only to serve a non-personalized ad when the player taps "Watch Ad." It's why the spin wheel awards only free in-game coins, never randomized paid outcomes. It's why the music is four calm ambient piano moods, not a pumping arcade soundtrack.

Block Kitz is designed to be the block puzzle I'd want my own family to play — and if it ends up being yours too, that's the whole point.

The promises

Design rules I will never break.

Help me make more games

Block Kitz is free to play — no forced ads, no subscriptions, and no in-app purchases in the launch build. If you or your kids love it, a one-time tip on the Support the developer page means I can keep building more cozy, kid-safe games full-time.

Every single purchase goes directly to one person — me — and directly into the next game. Thank you. 💛

Or email support@blockkitz.com — I read every message.

Questions, bug reports, or just want to say hi?

support@blockkitz.com

I read every email myself.